ShowReel 2022/2024

NB: Showreel is currenty being updated
Commercial Projects
Moon Boi Studios
Project Name: Moon Boi Universe
January 2024 - June 2024
I worked on commercial Mobile/PC game by Moon Boi Studios. Developed a new concept into a game feature, a PVP card game. Created a dialogue and quest system for the upcoming campaign and helped update already developed areas .
AvImmerse
January 2025 - Present
Using the latest in VR and AR technology and production, AVImmerse helps to bring your brand stories to life! From industry-leading customer service training to bespoke brand storytelling, AVImmerse is here to create an experience your customers won’t forget.
GameJam Projects
NightWeave
Duration: 2 Weeks
CodeName:Shootie
July 2024 – July 2024​
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I worked on a vertical slice for the Pirate Software Game Jam with a group of five. The game jam lasted two weeks, from July 17th to July 31st, 2024. I focused on developing the UI for this project. The Project was created in the unity engine with C#.
Duration: 2 Weeks
January 2025 – January 2025
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​I worked on a vertical slice for the Pirate Software Game Jam with a group of 4. The game jam lasted two weeks, from January 17th to January 31st, 2025. I focused on developing the UI for this project. The Project was created in the unity engine with C#.
University Projects
Brink Of Extinction
September 2021 – Jan 2022
Associated with Anglia Ruskin University
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For the third-year team project, the team was tasked with remaking a Golden Age arcade game for the web Developed in unity with C#. I focused on UI Development/design for this project.
Penny Theatre
January 2022 – June 2022
Associated with Anglia Ruskin University
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This was a third-year group project. We were set a live brief of "The One Room." I focused on UI Development/design for this project. This project was developed in the Unity Engine with C#
Silvertris
September 2022– May 2023
Associated with Anglia Ruskin University
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A Client Brief created by Spilt Milk Ltd. I worked with a group during my MSC at Anglia Ruskin University. I was focused on the UI/UX within the project and worked closely with the 2D artist to create and develop cohesive and good-quality UI. The Project was developed in the Unity Engine with C#
BuildACity
April 2023– September 2023
Associated with Anglia Ruskin University
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I worked on this city-building game Developed in Unity with C#, alongside my master's thesis titled - Exploring the effectiveness of UI in RTS (Real Time Strategy) games.
Personal Projects
Unreal Engine Skills Showcase
March 2025 - Present
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The aim of this project is to practice skils within the unreal engine and to showcase them in a small RPG Demo. I will be uploading it onto itch once finished. This project has been created in Unreal Engine 5 with Blueprints
Asteroid Run
September 2023 - Present
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Since finishing my degree,i have been working on this mobile game with a plan to release it on the app stores. The Project was created in the unity engine with C#.
YouTube Channel
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