top of page

ShowReel 2022/2024

NB: Showreel is currenty being updated

Home: Bio
Anchor 1

Commercial Projects

Moon Boi Studios

Project Name: Moon Boi Universe

January 2024 - June 2024

I worked on commercial Mobile/PC game by Moon Boi Studios. Developed a new concept into a game feature, a PVP card game. Created a dialogue and quest system for the upcoming campaign and helped update already developed areas .

AvImmerse

January 2025 - Present

Using the latest in VR and AR technology and production, AVImmerse helps to bring your brand stories to life! From industry-leading customer service training to bespoke brand storytelling, AVImmerse is here to create an experience your customers won’t forget.

GameJam Projects

NightWeave

Duration: 2 Weeks

image.png

CodeName:Shootie

July 2024 – July 2024​

​

I worked on a vertical slice for the Pirate Software Game Jam with a group of five. The game jam lasted two weeks, from July 17th to July 31st, 2024. I focused on developing the UI for this project. The Project was created in the unity engine with C#.

Duration: 2 Weeks

image.png

January 2025 – January 2025

​

​I worked on a vertical slice for the Pirate Software Game Jam with a group of 4. The game jam lasted two weeks, from January 17th to January 31st, 2025. I focused on developing the UI for this project. The Project was created in the unity engine with C#.

University Projects

Brink Of Extinction

Demo Video

September 2021 – Jan 2022

Associated with Anglia Ruskin University

​

For the third-year team project, the team was tasked with remaking a Golden Age arcade game for the web Developed in unity with C#. I focused on UI Development/design for this project.

Penny Theatre 

Demo Video

January 2022 – June 2022

Associated with Anglia Ruskin University

​

This was a third-year group project. We were set a live brief of "The One Room." I focused on UI Development/design for this project. This project was developed in the Unity Engine with C#

Silvertris 

Demo Video

September 2022– May 2023

Associated with Anglia Ruskin University

​

A Client Brief created by Spilt Milk Ltd. I worked with a group during my MSC at Anglia Ruskin University. I was focused on the UI/UX within the project and worked closely with the 2D artist to create and develop cohesive and good-quality UI. The Project was developed in the Unity Engine with C#

BuildACity 

Demo Video

April 2023– September 2023

Associated with Anglia Ruskin University

​

I worked on this city-building game Developed in Unity with C#, alongside my master's thesis titled - Exploring the effectiveness of UI in RTS (Real Time Strategy) games. 

Personal Projects

Unreal  Engine Skills Showcase

 March 2025 - Present

​​​

The aim of this project is to practice skils within the unreal engine and to showcase them in a small RPG Demo. I will be uploading it onto itch once finished. This project has been created in Unreal Engine 5 with Blueprints

Asteroid Run 

Screenshot_2024-11-02-12-01-42-70_d3cbbeba67b123bcb38d2702e16a180b.jpg

MainMenu

This is  a work in progress. At the moment you have your pre selected spaceship and a few menu buttons to the left that will take you to other screens

 September 2023 - Present

​​

Since finishing my degree,i have been working on this mobile game with a plan to release it on the app stores. The Project was created in the unity engine with C#.

YouTube Channel

Get in Touch

07428793954

  • LinkedIn

©2025 by Oliver Lancashire - Portfolio. Proudly created with Wix.com

bottom of page